﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Engine.Rule
{
    public class LevelUp
    {
        private StatType statPoint;
        public StatType StatPoint
        {
            get { return statPoint; }
            set { statPoint = value; }
        }
        private SkillType skillPoint;
        public SkillType SkillPoint
        {
            get { return skillPoint; }
            set { skillPoint = value; }
        }
    }
}
